STEVEN GENTRY

GAME ARTIST, CONCEPT ARTIST, ILLUSTRATOR


Hi, I'm Steven Gentry. My body of work is colorful, moody, and based in a narrative. I strive for my work to feel alive.When I'm not drawing, I'm playing DnD with my friends, watching video essays, or playing whatever game I've become fixated on for the season.I love building new connections! Please reach out to me regarding games, art, or anything else!

Game Art

Lone Labyrinth: Burden of the Just

In Isen, a fantasy land ruled by the Order of Truth, Dame Leora is tasked with capturing three criminals. However, as their stories unfold, she must choose between blind faith and true morality: either condemning them to death or sparing them of their fate. Players’ decisions shape Leora’s path and the endings in this 2D action adventure RPG.PLAY NOW

Designs for Soul Siphon, a digital card game concept where you fight for survival in the graveyard.


Concept for Jeremy's Disco, an RPG where 2D and 3D combine.
Become the king of funk by dancing your way to the top in this groovy, lighthearted world!


Screenshots of As Hard As We Fall, a personal project I work on whenever I have the time.

Concept Art

Character Art

Illustrations

3D Work

Texture Paintings

(models below provided by professor)

Steven GentrySt.Groire